Rapier

Rapier
An advanced weapon. The rapier is all about maintaining proper spacing and manipulating parries.

Detailed Information
Offensively, it has a high forward multi-hit rate, mediocre forward attack damage, and even worse heavy and side attack damage. It also gains a huge bonus for thrust attacks-- the straighter your sword's tracer when it intersects with your opponent's model, the more damage you do.

Side attacks do pitiful damage and do not multi-hit with the foil, but the foil has two additional properties if it enters a parry with a side attack, regardless of stance: On a similar note, if the rapier enters a parry with a forward attack, it recovers 30% slower than other swords.
 * The rapier recovers faster.
 * The rapier turns the opponent 75 degrees away.

Its blocktech, "Guard," isn't the most potent, but it's a good tool for manipulating spacing. It works by blocking the first portion of an attack and not the multihits, and then pushing away the opponent after successfully guarding the attack. Guard automatically goes down after successfully guarding, with a 0.15s cooldown that leaves a small gap between guarded attacks.

It's a lot more suited to Phalanx than any other character, as Phalanx is built around pokes and quick, sweeping side attacks. Judgement & Pure have higher damage thrusts than Phalanx, but lack parrying tools when using the foil, making making it a plausible, albeit difficult to use weapon choice.